AI Insights · Timothy · September 2021
Top 5 Waifu Games on iOS in the UK Q3 2021
In Q3 2021, the top 5 Waifu games on iOS in the UK showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower offers a detailed look at these trends.
Throughout the third quarter of 2021, the top 5 Waifu games on iOS in the United Kingdom demonstrated diverse performance patterns in weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:
Honkai Impact 3rd From late June to the end of September, weekly revenue for this game saw significant fluctuations. It started at approximately $2.9K, peaked at $14.2K in early August, and ended the quarter at around $7.7K. Weekly downloads started at 1.1K, decreased to 749 in early September, and closed the quarter at 904. Active users showed a slight decrease, beginning at 5.9K and ending at 5.7K.
Idle Angels: Goddess' Warfare This game experienced a notable increase in weekly revenue, starting at $155 and peaking at $7.2K by mid-July, before stabilizing around $1.4K at the end of September. Weekly downloads also saw a rise, beginning at 40 and reaching a high of 1K in early August, but then declining to 272 by the end of the quarter. Active users followed a similar trend, starting at 131, peaking at 1.5K in mid-August, and ending at 796.
Azur Lane Revenue for this game generally increased throughout the quarter, starting at $1.7K and peaking at $6.5K by the end of September. Weekly downloads remained relatively stable, with minor fluctuations, starting at 134 and ending at 99. Active users showed a slight decline overall, beginning at 780 and ending the quarter at 728.
KonoSuba: Fantastic Days Released in mid-August, this game saw its highest weekly revenue of $3.5K in its second week, before declining to $525 by the end of September. Downloads started strong at 3K but saw a decrease to 461 by the quarter's end. Active users followed a similar pattern, peaking at 3.4K in its second week and ending at 1.3K.
Princess Connect! Re: Dive This game saw modest revenue throughout the quarter, starting at $725, peaking at $1.9K in early July, and ending at $810. Downloads were relatively low and steady, starting at 96 and closing at 89.
These trends reflect the dynamic nature of user engagement and monetization strategies within the Waifu game genre. For more detailed insights, visit Sensor Tower.